Endgame Gearing and Content Unlock Guide

Introduction

This is a comprehensive guide aimed towards players entering endgame — Level 90 — for the first time and getting overwhelmed with Final Fantasy XIV’s gear progression systems. This guide will help you get an understanding of how FFXIV’s endgame systems work, as well as how to gear up and what types of endgame PvE content exist.

Step 1. Get AF gear, finish MSQ, and farm Tomestones for gear. Step 2. Get i565 to unlock and complete Pandaemonium: Asphodelos (Normal).

Explanation of Terms, Loot, and Lockouts

Lockout Reset

Gear Progression

Upon reaching the level cap, gear progression is based on Item Level, commonly referred to as i# or iL#. For example, if a piece of gear is i600, its item level is 600. The higher the item level, the stronger the piece of equipment is. Upgrading gear is very straightforward in FFXIV.

Allagan Tomestones

Allagan Tomestones are the major endgame currency rewarded from all endgame content.

Roulettes

Roulettes queue you up for a random duty selected from those available within the Roulette.

Extreme Trials and Tokens

Extreme Trials are a full party fight against a singular enemy. They are the gateway between casual content and Savage raiding, being a difficulty step above all casual combat content in the game. Most Extreme Trials reward strong weapons and a coveted Primal mount, while other Extreme Trials can reward accessories or even gear.

Crafted Gear

Crafted gear is extremely important for high-end raider progression, and it’s important for anyone breaking into endgame content too!

Acquisition of Materia

Materia are gems that you put in your gear to enhance it, giving you additional substats. After you acquire endgame gear, you must get materia to meld into them to maximize their potential and customize your stats. Almost all gear has two materia slots, with some gear such as Ultimate weapons having three and Relic gear having five. 

The Hunt

Track dangerous mobs in order to acquire materia for your endgame gear as well as extra Tomestones. Hunts are the world bosses of FFXIV, which spawn in the overworld at regular intervals. Some rare hunts have difficult spawn conditions, but doing them is well worth the reward.

Endgame Content

Raids

Pandaemonium: Asphodelos (Normal)

Required iLvl: 565

Pandaemonium: Asphodelos (Savage)

Recommended iLvl: 580

Trials

The Minstrel’s Ballad: Hydaelyn’s Call

Required iL: 560

The Minstrel’s Ballad: Zodiark’s Fall

Required iL: 560

Content Unlocks by Item Level

Item Level 540

A minimum item level of 540 is required to enter the final dungeon and trial in the Endwalker 6.0 MSQ (The Dead Ends and the Final Day). It is also required to enter the two Level 90 dungeons unlocked after the MSQ is completed (Smileton and the Dead Ends).

Item Level 560

A minimum item level of 560 is required to enter The Minstrel’s Ballad: Hydaelyn’s Call and The Minstrel’s Ballad: Zodiark’s Fall.

Item Level 565

A minimum item level of 565 is required to enter Asphodelos (Normal).

Gearing

The average item level of all your gear dictates your item level. As the expansion has just launched, players will have to increase their item level through grinding dungeons and other content for tomestones. Once iL580 crafted gear is added in Patch 6.05, it serves as a stepping stone for any player to delve into endgame content, although it will be expensive at first. Doing the normal raids weekly and using those tokens to gear up is much better for players who do not wish to spend gil or craft the gear.

The goal players should be aiming for is to hit the baseline item level for the expansion’s raid content. As of Patch 6.05, that will be iL565.

Step 1: Patch 6.0 - 6.05 Content (iL530 - iL565)

Main Goals

Congratulations on hitting Level 90 and completing Final Fantasy XIV’s ten-year long journey! If you haven’t already, you should get your Artifact Gear from Varsarudh in Old Sharlayan. These include an iL560 weapon and iL560 left side, which is serviceable for all content released so far.

Unlocks

Right after completing the MSQ, the game directs you to unlock new content in Old Sharlayan. Three unlocks are available: the two endgame Expert dungeons for Patch 6.0, Smileton and the Stigma Dreamscape, as well as the first quest in the Pandaemonium series. You should aim to unlock and complete the dungeons as soon as possible in order to unlock Duty Roulette: Expert, which will be your main source of daily capped and uncapped tomes.

Objectives

After farming enough tomes to reach iL565, you’ll be able to complete the Asphodelos (Normal) raid series. Doing so will reward you with four tokens weekly which you can use to purchase iL580 gear. This is the current casual endgame cycle which all players participate in until the Savage difficulty of the raid is released.

Step 2: Getting into Endgame Content (iL565 - iL580)

Main Goals

Endgame content isn’t for everyone, and that’s okay. However, if you have an interest in tackling the hardest PvE (Player versus Environment) content FFXIV has to offer, start reading below! FFXIV Raids are a mechanical spectacle as well as intense fights that challenges your skills.

The first thing you should do is improve your skills. Download ACT if you haven’t already and start parsing your numbers. If you’re on PS4, get a friend on PC to do so (odds are likely they have ACT). Non-endgame content in FFXIV have no DPS checks, are extremely lenient in terms of healing and mechanical execution, and aren’t punishing at all. Meanwhile, Extreme Trials have a hard DPS check (referred to as an enrage), require solid healing and mechanical execution, and punish you for mistakes, but likely doesn’t kill you. Savage takes the Extreme difficulty and scales it up a notch, killing the player for mistakes and possibly even wiping the raid (kills everyone!). Finally, the Ultimate difficulty is for the battle-hardened veteran raider, and requires you to beat the last floor of Savage before you can even challenge it! If you put in the time and dedication, though, you’ll definitely be able to clear all FFXIV endgame content. The high leap in difficulty is often criticized, with no in-game resources to help the average player improve for raiding. Therefore, we’ll have to look at third parties.

The Balance Discord is the hub for FFXIV class guides and resources. It contains easy to parse resource channels for every single class, guides for each class, as well as various utilities and tools to help a player improve. Further questions can be asked in questions channels, where dedicated mentors and peers will help you with more in-depth questions that can’t be answered in the guide or resources. Our website contains the same information, but is updated slower than that of the Discord.

When getting into endgame, it is important to understand the importance of consumables and materia. All your gear should be fully slotted with Grade VIII materia – it’s extra stats that will help you survive, keep up resources as a healer, or deal more damage overall! Consumables are the same – Tinctures are in-combat consumables that increase your damage, while Food gives you extra substats and most importantly, extra Vitality to increase your total health pool. Most BiS lists will give an option for food, but more affordable options exist – use consumables from the previous raid tier instead if you are strapped for gil.

Introduction to the Party Finder

Apart from the Duty Finder, the Party Finder (PF) is for recruiting members for parties with a specific purpose. The PF operates cross-world, so you’ll be able to join and recruit anyone on the same data centre. PFs will always state the name of the duty being tackled, as well as a comment describing the purpose of the party or strats being used in the party. There are four common types of PFs for endgame content:

It is commonplace in PF for people to be less progressed than a party they join – don’t be this person. PF etiquette is important, as many players do content through the PF often and notoriety may be gained for toxicity and improper play.

A Note on Toxicity

Endgame content can be extremely rewarding, but it can be extremely frustrating at times when you are wiping over and over again with little to no progress. This goes doubly for PF, where the anonymity may cause tension inside the party. My best advice is to stay patient and to focus on your own play. If a party is definitely not up to the standard ascribed on the recruitment AND tension seems to be rising rapidly, you can leave a duty at any time and don’t feel bad doing so!

Types of Endgame Content, Explained

Extreme Trials

Extreme Trials, as previously stated, are the gateway to endgame content. They’re a higher difficulty version of trials that you fight in the MSQ or sidequests. They offer a significant higher difficulty than all other content previously, with coordinated mechanics, increased healing and tanking responsibilities, and the hard enrage – if you don’t do this much damage throughout the entire fight, you wipe. Extreme Trials generally drop weapons, though there are some exceptions. In addition, they drop cosmetics such as Orchestrion Rolls, materials to craft furniture related to the Extreme Trial, and the highly coveted mount. It is highly recommended to watch or read a guide before tackling these Trials.

There are currently two Extreme Trials currently released in Endwalker, both of which are considered current content. They are:

Extreme Trials are the perfect place to gain valuable raiding experience and loot. The difficulty is indeed a step up, but all players with enough practice and perseverance can clear these duties and farm them for loot.

Savage Raids

Savage raids are a step up from Extreme Trials. These are more punishing, have higher coordination requirements, and require a much higher DPS check. Certain mechanics will wipe the entire party if they’re handled incorrectly! However, the first two encounters of the Savage raid tier are generally of similar difficulty or a small step up from Extreme Trials. If you want to start getting some practice, go at it!

Ultimate Raids

Ultimate Raids are the hardest encounters FFXIV has to offer, with a prestigious title, shiny weapon glamours, and bragging rights as rewards. There are currently three Ultimate Raids released:

Just like how Savage raids are a step up from Extreme Trials, Ultimate Raids are a step up from Savage. They require maximum raid coordination, non-negligible DPS checks, and most if not all mechanics, if handled incorrectly, will snowball into a wipe if not outright wipe the party. In addition, no Ultimate fight can be outgeared as they are all item level synced to their respective patch’s maximum item level.

To unlock Ultimate raids, talk to the Wandering Minstrel in Kugane (X:11.6 Y:12.6) after completing Deltascape (Savage) for UCOB, Sigmascape (Savage) for TWR, and Eden’s Gate (Savage) for TEA.