Reaper

Job Fundamentals

Reaper is a flexible burst job that revolves around gauge and resource management. While Reaper itself has a few strict damage windows, the majority of the rotation can be moved around to align better with mechanics, or to fit into the burst windows of other jobs’ raid buffs. Reaper also has the benefit of being mobile for short periods of time through intelligent usage of its mobility-based abilities and ranged spells.

Most Recent Job Changes

Patch 7.0:

Slice potency increased to 420. Waxing Slice combo potency increased to 500. Infernal Slice combo potency increased to 600. Harpe now grants 10 Soul. Hell’s Ingress/Egress now gets 5 seconds off their cooldown after using the Enhanced Harpe proc. Spinning Scythe potency increased to 160 to all enemies. Nightmare Scythe potency increased to 200 to all enemies. Gibbet/Gallows base potency increased to 500. Buffed + positional potency is now 620 for both. Unveiled Gibbet/Gallows potency increased to 440. Gluttony now grants 2 stacks of Executioner instead of Soul Reaver. Enshroud now grants Oblatio, allowing the use of Sacrificium. Void/Cross Reaping base potency increased to 500. Buffed potency is now 560 for both. Harvest Moon potency increased to 800. Now grants 10 Soul. Lemure’s Slice potency increased to 280. Plentiful Harvest no longer grants 50 Shroud. Instead grants Ideal Host for 30 seconds allowing the next Enshroud to be free. Also grants Perfectio Oculta for 30 seconds. Communio grants Perfectio Parata if used under the effect of Perfectio Oculta. Sacrificium added. Executioner’s Gibbet/Gallows/Guillotine added. Perfectio added. Feint duration increased to 15 seconds. Second Wind potency increased to 800.