Samurai Skills Overview
Table of Contents
Samurai Skills Overview
Global Cooldown Actions (Single Target)
Icon | Name | Description |
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Hakaze | Single target combo starter. 200 potency. +5 Kenki. |
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Jinpu | Single target second step combo. 120 potency, 280 potency if combo from Hakaze. Combo Bonus: Fugetsu buff (increased damage dealt by 13% for 40s), +5 Kenki. |
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Shifu | Single target second step combo. 120 potency, 280 potency if combo from Hakaze. Combo Bonus: Fuka buff (reduces GCD and autoattack delay by 13%) for 40s, +5 Kenki. |
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Gekko | Single target third step combo. 120 potency. If combo from Jinpu, increases to 330 potency, 380 potency from rear. Combo Bonus: Getsu Sen, +10 Kenki. |
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Kasha | Single target third step combo. 120 potency. If combo from Shifu, increases to 330 potency, 380 potency from flank. Combo Bonus: Ka Sen, +10 Kenki. |
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Yukikaze | Single target second step combo. 120 potency, 300 potency if combo from Hakaze. Combo Bonus: Setsu Sen, +15 Kenki. |
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Enpi | Single target ranged attack, 100 potency, 260 if combo (Yaten). +10 Kenki. |
Global Cooldown Actions (Area of Effect)
Icon | Name | Description |
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Fuga | AoE frontal cone, 90 potency. +5 Kenki. |
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Fuko | Upgraded Fuga. AoE in a circle around you, 100 potency. +10 Kenki. |
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Mangetsu | AoE in a circle around you, 100 potency, 120 if combo. Combo Bonus: Getsu Sen, Fugetsu buff. +10 Kenki. |
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Oka | AoE in a circle around you, 100 potency, 120 if combo. Combo Bonus: Ka Sen, Fuka buff. +10 Kenki. |
off-Global Cooldown Actions
Icon | Name | Description |
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Third Eye | Reduces next damage taken by 10%. +10 Kenki if hit. 3s duration, 15s CD. |
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Meikyo Shisui | Allows use of up to three Weaponskills without combo requirements. Grants Fugetsu on use of Gekko and Fuka on use of Kasha. Excludes laijutsu and Ogi Namikiri. 15s duration, 55s CD. |
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Meditate | Channeled Kenki and Meditation stack generation for 15s. Initial cast on the GCD. +10 Kenki (Max 50) and +1 Meditation stack (Max 3) per tick. Cancelled upon movement or action. Can only be used in combat. 60s CD. |
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Hagakure | Consumes all Sen, +10 Kenki for each consumed. 5s CD. |
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Ikishoten | +50 Kenki. Can only be used in combat. Grants Ogi Namikiri Ready buff for 30s. 120s CD. |
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Hissatsu: Gyoten | Dash to target (20-yalm range), 100 potency. -10 Kenki. 10s CD |
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Hissatsu: Yaten | 10-yalm backstep, 100 potency. Combos into Enpi. -10 Kenki. 10s CD. |
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Hissatsu: Shinten | Single target attack, 250 potency. -25 Kenki. 15s CD. |
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Hissatsu: Kyuten | AoE in a circle around you, 120 potency. -25 Kenki. 15s CD. |
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Hissatsu: Guren | Line AOE, 500 potency with 25% damage falloff. -25 Kenki. 2m CD, shared with Senei. |
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Hissatsu: Senei | Single target nuke, 800 potency. -25 Kenki. 2min CD, shared with Guren.. |
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Shoha | Single target attack, 580 potency. -3 Meditation stacks. 15s CD, shared with Shoha II. |
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Shoha II | AoE in a circle around you, 200 potency. -3 Meditation stacks. 15s CD, shared with Shoha. |
Iaijutsu
Icon | Name | Description |
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Iaijutsu | 1.3s casted Weaponskill. Effect depends on the number of Sen held. +1 Meditation stack (Max 3). |
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Higanbana | Single target 60s DoT. 200 potency initial hit, 45 potency ticks. Total 1100. |
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Tenka Goken | Circle AoE. 300 potency. |
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Midare Setsugekka | Single target nuke. 640 potency. This attack will always critical hit. |
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Tsubame-gaeshi | Ability, combos off laijutsu. Recasts previous laijutsu with higher potency. 60s CD. Can hold two charges. |
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Kaeshi: Higanbana | Single target 60s DoT. 200 potency initial hit, 45 potency ticks. Total 1100. Does not stack with Higanbana. |
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Kaeshi: Goken | AoE frontal cone. 300 potency. |
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Kaeshi: Setsugekka | Single target nuke. 640 potency. This attack will always critical hit. |
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Ogi Namikiri | AoE frontal cone. 800 potency with 75% damage falloff. This attack will always critical hit. +1 Meditation stack (Max 3). |
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Kaeshi: Namikiri | AoE frontal cone. 800 potency with 75% damage falloff. This attack will always critical hit. |
Role Actions
Icon | Name | Description |
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Second Wind | Instant self-heal for 500 potency. 120s cooldown. |
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Leg Sweep | Stuns the target for 3s. 40s cooldown. |
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Bloodbath | Heals self for 1/6 of all physical damage dealt for 20s. 120s cooldown. |
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Feint | Reduces target’s physical damage dealt by 10% and magical damage dealt by 5% for 10s. 90s cooldown. |
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Arm’s Length | Grants knockback immunity for 6s (note that some knockbacks cannot be mitigated with this) and inflicts 20% slow for 15s on attackers when struck during this time. 120s cooldown. |
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True North | Nullifies all positional requirements for 10s. 45s cooldown, can hold 2 charges. |
Traits
Icon | Name | Description |
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Kenki Mastery | Unlocks the Kenki Gauge, increasing by 5 Kenki for using Gekko, Kasha, Oka, or Mangetsu and 10 Kenki for Yukikaze or being hit under Third Eye. |
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Kenki Mastery II | Increases the Kenki Gauge by 5 Kenki for all weaponskills excluding Iaijutsu. |
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Enhanced Iaijutsu | Reduces Iaijutsu cast time to 1.3 seconds. |
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Enhanced Fugetsu and Fuka | Increases the effects of both Fugetsu and Fuka to 13%. |
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Enhanced Tsubame-gaeshi | Allows Tsubame-gaeshi to accumulate charges to a maximum of two. |
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Fuga Mastery | Upgrades Fuga to Fuko. |
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Enhanced Meikyo Shisui | Allows Meikyo Shisui to accumulate charges to a maximum of two. |
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Enhanced Ikishoten | Grants Ogi Namikiri Ready for 30s, allowing the use of Ogi Namikiri. |