|
Cascade |
1 |
Weaponskill |
Instant |
2.5s |
Delivers an attack with a potency of 220. |
|
Fountain |
2 |
Weaponskill |
Instant |
2.5s |
Delivers an attack with a potency of 100. 280 as part of combo. |
|
Windmill |
15 |
Weaponskill |
Instant |
2.5s |
Delivers an attack with a potency of 100 to all nearby enemies. |
|
Standard Step |
15 |
Ability |
Instant |
30s |
Begin dancing, granting yourself Standard Step. |
|
Standard Finish |
15 |
Ability |
Instant |
1.5s |
Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies. |
|
Reverse Cascade |
20 |
Weaponskill |
Instant |
2.5s |
Delivers an attack with a potency of 280. |
|
Bladeshower |
25 |
Weaponskill |
Instant |
2.5s |
Delivers an attack with a potency of 100 to all nearby enemies. 140 as part of combo. |
|
Fan Dance |
30 |
Ability |
Instant |
1s |
Delivers an attack with a potency of 150. 50% chance of activating Threefold Fan Dance. |
|
Rising Windmill |
35 |
Weaponskill |
Instant |
2.5s |
Delivers an attack to all nearby enemies with a potency of 140. |
|
Fountainfall |
40 |
Weaponskill |
Instant |
2.5s |
Delivers an attack with a potency of 340. |
|
Bloodshower |
45 |
Weaponskill |
Instant |
2.5s |
Delivers an attack to all nearby enemies with a potency of 180. |
|
Fan Dance II |
50 |
Ability |
Instant |
1s |
Delivers an attack with a potency of 100 to all nearby enemies. 50% chance of activating Threefold Fan Dance. |
|
En Avant |
50 |
Ability |
Instant |
30s |
Quickly dash 10 yalms forward. |
|
Curing Waltz |
52 |
Ability |
Instant |
60s |
Restores own HP and the HP of all nearby party members. |
|
Shield Samba |
56 |
Ability |
Instant |
90s |
Reduces damage taken by self and nearby party members by 10%. |
|
Closed Position |
60 |
Ability |
Instant |
30s |
Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Devilment, Tillana and Curing Waltz with said party member. Effect ends upon reuse. |
|
Ending |
60 |
Ability |
Instant |
1s |
Ends dance with your partner. |
|
Devilment |
62 |
Ability |
Instant |
120s |
Increases critical hit rate and direct hit rate by 20%. Also grants Flourishing Starfall. |
|
Fan Dance III |
66 |
Ability |
Instant |
1s |
Delivers an attack to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies. |
|
Technical Step |
70 |
Ability |
Instant |
120s |
Begin dancing, granting yourself Technical Step. |
|
Technical Finish |
70 |
Ability |
Instant |
1.5s |
Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies. |
|
Flourish |
72 |
Ability |
Instant |
60s |
Grants you the effects of Flourishing Symmetry, Flourishing Flow, Threefold Fan Dance, and Fourfold Fan Dance. |
|
Saber Dance |
76 |
Ability |
Instant |
2.5s |
Delivers an attack to target and all enemies nearby it with a potency of 480 for the first enemy, and 50% less for all remaining enemies. |
|
Improvisation |
80 |
Ability |
Instant |
120s |
Dance to the beat of your own drum, granting Improvisation to self. Stacks increase every three seconds, up to a maximum of four stacks. Grants healing over time for self and nearby party members of 100 potency for 15 seconds. |
|
Improvised Finish |
80 |
Ability |
Instant |
1.5s |
Creates a barrier around self and all nearby party members, growing stronger with each additional stack of Rising Rhythm. Effect starts at 5% of maximum HP with no stacks, 6% for 1 Stack, 7% for 2 Stacks, 8% for 3 Stacks and 10% for 4 Stacks. Lasts for 30 seconds and can only be used when Improvisation is active. |
|
Tillana |
82 |
Weaponskill |
Instant |
1.5s |
Delivers an asttack to all nearby enemies with a potency of 360% for the first enemy, then 50% less for all remaining. Also grants Standard Finish and Esprit to self and your Dance Parter, which lasts for 60s. Can only be executed under the ffect of Flourishing Finish. |
|
Fan Dance IV |
86 |
Ability |
Instant |
1s |
Attacks all enemies in front of you in a cone for a potency of 300 for the first enemy, then 50% less for all remaining enemies. Can only be used under the effect of Fourfold Fan Dance. |
|
Starfall Dance |
90 |
Weaponskill |
Instant |
2.5s |
Delivers a guaranteed critical direct hit to all enemies in front of you in a line AoE with a potency of 600 for the first, then 75% less for all remaining enemies. Can only be used under the effect of Flourishing Starfall. |