Dancer Skills Overview
Guide Info
Last Updated: 20 Sep, 2022
Patch Applicable: 6.2

Actions

Icon Action Level Type Casting Recast Description
Cascade
Cascade 1 Weaponskill Instant 2.5s Delivers an attack with a potency of 220.
Fountain
Fountain 2 Weaponskill Instant 2.5s Delivers an attack with a potency of 100. 280 as part of combo.
Windmill
Windmill 15 Weaponskill Instant 2.5s Delivers an attack with a potency of 100 to all nearby enemies.
Standard Step
Standard Step 15 Ability Instant 30s Begin dancing, granting yourself Standard Step.
Standard Finish
Standard Finish 15 Ability Instant 1.5s Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
Reverse Cascade
Reverse Cascade 20 Weaponskill Instant 2.5s Delivers an attack with a potency of 280.
Bladeshower
Bladeshower 25 Weaponskill Instant 2.5s Delivers an attack with a potency of 100 to all nearby enemies. 140 as part of combo.
Fan Dance
Fan Dance 30 Ability Instant 1s Delivers an attack with a potency of 150. 50% chance of activating Threefold Fan Dance.
Rising Windmill
Rising Windmill 35 Weaponskill Instant 2.5s Delivers an attack to all nearby enemies with a potency of 140.
Fountainfall
Fountainfall 40 Weaponskill Instant 2.5s Delivers an attack with a potency of 340.
Bloodshower
Bloodshower 45 Weaponskill Instant 2.5s Delivers an attack to all nearby enemies with a potency of 180.
Fan Dance II
Fan Dance II 50 Ability Instant 1s Delivers an attack with a potency of 100 to all nearby enemies. 50% chance of activating Threefold Fan Dance.
En Avant
En Avant 50 Ability Instant 30s Quickly dash 10 yalms forward.
Curing Waltz
Curing Waltz 52 Ability Instant 60s Restores own HP and the HP of all nearby party members.
Shield Samba
Shield Samba 56 Ability Instant 90s Reduces damage taken by self and nearby party members by 10%.
Closed Position
Closed Position 60 Ability Instant 30s Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Devilment, Tillana and Curing Waltz with said party member. Effect ends upon reuse.
Ending
Ending 60 Ability Instant 1s Ends dance with your partner.
Devilment
Devilment 62 Ability Instant 120s Increases critical hit rate and direct hit rate by 20%. Also grants Flourishing Starfall.
Fan Dance III
Fan Dance III 66 Ability Instant 1s Delivers an attack to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Technical Step
Technical Step 70 Ability Instant 120s Begin dancing, granting yourself Technical Step.
Technical Finish
Technical Finish 70 Ability Instant 1.5s Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
Flourish
Flourish 72 Ability Instant 60s Grants you the effects of Flourishing Symmetry, Flourishing Flow, Threefold Fan Dance, and Fourfold Fan Dance.
Saber Dance
Saber Dance 76 Ability Instant 2.5s Delivers an attack to target and all enemies nearby it with a potency of 480 for the first enemy, and 50% less for all remaining enemies.
Improvisation
Improvisation 80 Ability Instant 120s Dance to the beat of your own drum, granting Improvisation to self. Stacks increase every three seconds, up to a maximum of four stacks. Grants healing over time for self and nearby party members of 100 potency for 15 seconds.
Improvised Finish
Improvised Finish 80 Ability Instant 1.5s Creates a barrier around self and all nearby party members, growing stronger with each additional stack of Rising Rhythm. Effect starts at 5% of maximum HP with no stacks, 6% for 1 Stack, 7% for 2 Stacks, 8% for 3 Stacks and 10% for 4 Stacks. Lasts for 30 seconds and can only be used when Improvisation is active.
Tillana
Tillana 82 Weaponskill Instant 1.5s Delivers an asttack to all nearby enemies with a potency of 360% for the first enemy, then 50% less for all remaining. Also grants Standard Finish and Esprit to self and your Dance Parter, which lasts for 60s. Can only be executed under the ffect of Flourishing Finish.
Fan Dance IV
Fan Dance IV 86 Ability Instant 1s Attacks all enemies in front of you in a cone for a potency of 300 for the first enemy, then 50% less for all remaining enemies. Can only be used under the effect of Fourfold Fan Dance.
Starfall Dance
Starfall Dance 90 Weaponskill Instant 2.5s Delivers a guaranteed critical direct hit to all enemies in front of you in a line AoE with a potency of 600 for the first, then 75% less for all remaining enemies. Can only be used under the effect of Flourishing Starfall.

Step Actions

Icon Action Level Type Casting Recast Description
Emboite
Emboite 15 Ability Instant 1s Perform an emboite.
Entrechat
Entrechat 15 Ability Instant 1s Perform an entrechat.
Jete
Jete 15 Ability Instant 1s Perform a jete.
Pirouette
Pirouette 15 Ability Instant 1s Perform a pirouette.

Physical Ranged DPS actions

Icon Action Level Type Casting Recast Description
Leg Graze
Leg Graze 6 Ability Instant 30s Inflicts target with Heavy +40%.
Second Wind
Second Wind 8 Ability Instant 120s Instantly restores own HP.
Foot Graze
Foot Graze 10 Ability Instant 30s Binds target.
Peloton
Peloton 20 Ability Instant 5s Increases movement speed of self and nearby party members. Not useable in combat.
Head Graze
Head Graze 24 Ability Instant 30s Interrupts the use of a target’s action.
Arm’s Length
Arm’s Length 32 Ability Instant 120s Creates a barrier nullifying most knockback and draw-in effects.
  • Have any questions?
    Authors
    Balance DNC Staff
    ‏‏‎ ‎
    Ringabel Dim
    Ringabel#4448
    Laille
    Laille#0001
  • 26 Oct, 2021
    Added page
    2 Feb, 2022
    Updated for patch 6.08.