Dancer Skills Overview
Guide Info
Last Updated: 5 Aug, 2024
Patch Applicable: 7.05

Actions

IconActionLevelTypeCastingRecastDescription
Cascade
Cascade1WeaponskillInstant2.5sDelivers an attack with a potency of 220.
Fountain
Fountain2WeaponskillInstant2.5sDelivers an attack with a potency of 100. 280 as part of combo.
Windmill
Windmill15WeaponskillInstant2.5sDelivers an attack with a potency of 100 to all nearby enemies.
Standard Step
Standard Step15AbilityInstant30sBegin dancing, granting yourself Standard Step.
Standard Finish
Standard Finish15AbilityInstant1.5sDelivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
Reverse Cascade
Reverse Cascade20WeaponskillInstant2.5sDelivers an attack with a potency of 280.
Bladeshower
Bladeshower25WeaponskillInstant2.5sDelivers an attack with a potency of 100 to all nearby enemies. 140 as part of combo.
Fan Dance
Fan Dance30AbilityInstant1sDelivers an attack with a potency of 150. 50% chance of activating Threefold Fan Dance.
Rising Windmill
Rising Windmill35WeaponskillInstant2.5sDelivers an attack to all nearby enemies with a potency of 140.
Fountainfall
Fountainfall40WeaponskillInstant2.5sDelivers an attack with a potency of 340.
Bloodshower
Bloodshower45WeaponskillInstant2.5sDelivers an attack to all nearby enemies with a potency of 180.
Fan Dance II
Fan Dance II50AbilityInstant1sDelivers an attack with a potency of 100 to all nearby enemies. 50% chance of activating Threefold Fan Dance.
En Avant
En Avant50AbilityInstant30sQuickly dash 10 yalms forward.
Curing Waltz
Curing Waltz52AbilityInstant60sRestores own HP and the HP of all nearby party members.
Shield Samba
Shield Samba56AbilityInstant90sReduces damage taken by self and nearby party members by 10%.
Closed Position
Closed Position60AbilityInstant30sGrants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Devilment and Curing Waltz with said party member. Effect ends upon reuse.
Ending
Ending60AbilityInstant1sEnds dance with your partner.
Devilment
Devilment62AbilityInstant120sIncreases critical hit rate and direct hit rate by 20%. Also grants Flourishing Starfall.
Fan Dance III
Fan Dance III66AbilityInstant1sDelivers an attack to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies. Can only be executed under the effect of Threefold Fan Dance.
Technical Step
Technical Step70AbilityInstant120sBegin dancing, granting yourself Technical Step.
Technical Finish
Technical Finish70AbilityInstant1.5sDelivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
Flourish
Flourish72AbilityInstant60sGrants you the effects of Flourishing Symmetry, Flourishing Flow, Threefold Fan Dance, and Fourfold Fan Dance.
Saber Dance
Saber Dance76WeaponskillInstant2.5sDelivers an attack to target and all enemies nearby it with a potency of 520 for the first enemy, and 50% less for all remaining enemies.
Improvisation
Improvisation80AbilityInstant120sDance to the beat of your own drum, granting Improvisation to self. Stacks increase every three seconds, up to a maximum of four stacks. Grants healing over time for self and nearby party members of 100 potency for 15 seconds.
Improvised Finish
Improvised Finish80AbilityInstant1.5sCreates a barrier around self and all nearby party members, growing stronger with each additional stack of Rising Rhythm. Effect starts at 5% of maximum HP with no stacks, 6% for 1 Stack, 7% for 2 Stacks, 8% for 3 Stacks and 10% for 4 Stacks. Lasts for 30 seconds and can only be used when Improvisation is active.
Tillana
Tillana82WeaponskillInstant2.5sDelivers an asttack to all nearby enemies with a potency of 600 for the first enemy, then 50% less for all remaining. Also grants 50 Esprit. Can only be executed under the ffect of Flourishing Finish.
Fan Dance IV
Fan Dance IV86AbilityInstant1sAttacks all enemies in front of you in a cone for a potency of 420 for the first enemy, then 50% less for all remaining enemies. Can only be used under the effect of Fourfold Fan Dance.
Starfall Dance
Starfall Dance90WeaponskillInstant2.5sDelivers a guaranteed critical direct hit to all enemies in front of you in a line AoE with a potency of 600 for the first, then 75% less for all remaining enemies. Can only be used under the effect of Flourishing Starfall.
Last Dance
Last Dance92WeaponskillInstant2.5sDelivers an attack to the target with a potency of 520 and 50% of the potency to all nearby enemies. Can only be executed under the effect of Last Dance Ready which is granted by Standard Step.
Finishing Move
Finishing Move96WeaponskillInstant2.5sDelivers an attack to all nearby enemies with a potency of 850 for the first enemy, then 75% less for all remaining. Also grants the same buffs as Standard Finish with a 60s duration and gives yourself Last Dance Ready. Can only be executed while under the effect of Finishing Move Ready which will now be granted by Flourish.
Dance of the Dawn
Damce of the Dawn100WeaponskillInstant2.5sDelivers an attack to target and all enemies nearby it with a potency of 1000 for the first enemy, and 50% less for all remaining enemies.

Step Actions

IconActionLevelTypeCastingRecastDescription
Emboite
Emboite15AbilityInstant1sPerform an emboite.
Entrechat
Entrechat15AbilityInstant1sPerform an entrechat.
Jete
Jete15AbilityInstant1sPerform a jete.
Pirouette
Pirouette15AbilityInstant1sPerform a pirouette.

Physical Ranged DPS actions

IconActionLevelTypeCastingRecastDescription
Leg Graze
Leg Graze6AbilityInstant30sInflicts target with Heavy +40%.
Second Wind
Second Wind8AbilityInstant120sInstantly restores own HP.
Foot Graze
Foot Graze10AbilityInstant30sBinds target.
Peloton
Peloton20AbilityInstant5sIncreases movement speed of self and nearby party members. Not useable in combat.
Head Graze
Head Graze24AbilityInstant30sInterrupts the use of a target’s action.
Arm’s Length
Arm’s Length32AbilityInstant120sCreates a barrier nullifying most knockback and draw-in effects.
  • Have any questions?
    Authors
    Balance DNC Staff
    ‏‏‎ ‎
    Ringabel Dim
    Ringabel#4448
    Laille
    Laille#0001
  • 26 Oct, 2021
    Added page
    2 Feb, 2022
    Updated for patch 6.08.
    20 Jan, 2023
    Updated for patch 6.3
    5 Aug, 2024
    Updated for patch 7.05