Machinist Skills Overview
Guide Info
Last Updated: 25 Oct, 2021
Patch Applicable: 5.58

Single Target Rotation

Heated Split Shot Heated Split Shot

The first skill in your main combo. 220 Potency GCD +5 Heat

Heated Slug Shot Heated Slug Shot

The second skill in your main combo. 330 Combo Potency GCD +5 Heat

Heated Clean Shot Heated Clean Shot

The final skill in your main combo. 440 Combo Potency GCD +5 Heat +10 Battery

Drill Drill

Shares recast timer with Bioblaster. 700 Potency GCD

Reassemble Reassemble

Ensures next weapon skill is a critical direct hit. oGCD 55s cooldown

Hypercharge Hypercharge

Enables the usage of Heat Blast. Buffs weapon skills used for the next 8s. oGCD 20 Potency added to all non-pet weapon skills. -50 Heat

Heat Blast
Heat Blast

Only usable during Hypercharge. GCD timer set to 1.5s when using this skill. Each use reduces the recast timer of Gauss Round and Ricochet. 220 Potency GCD 15s reduction on both Gauss Round and Ricochet per use.

Air Anchor
Air Anchor

40s GCD. 700 Potency GCD +20 Battery

Ricochet
Ricochet

Flexible AoE oGCD. Can hold a max of three charges. 150 Potency oGCD with fall off damage after the first enemy

Gauss Round
Gauss Round

Flexible single target oGCD. Can hold a max of three charges. 150 Potency oGCD

Wildfire
Wildfire

Places a debuff on a single enemy that deals 200 potency per weapon skill. Detonates after 10s. Two minute cooldown. oGCD When paired with a Hypercharge window, it allows for six weapon skills inside the 10s buff timer. 1200 Potency

Barrel Stabilizer
Barrel Stabilizer

Generates 50 heat. Two minute cooldown. oGCD +50 Heat

AoE Actions

Bioblaster Bioblaster

Conal AoE that applies a DoT to enemies. Shares recast with Drill. 360 Potency GCD (60p upfront + 60p DoT/15s)

Spread shot Spread Shot

Standard conal AoE. 180 Potency GCD +5 Heat

Auto Crossbow
Auto Crossbow

Conal AoE. Can only be used while in Hypercharge. GCD recast set to 1.5s. 180 Potency GCD

Flamethrower
Flamethrower

A channeled ability. Deals 100 potency once per second for ten seconds. Moving while channeling the skill will end its duration. Even though it’s an ability, it still resets the GCD timer. GCD 100p/10s + initial tick. Max 1100 potency on all enemies in a cone.

Pet Actions

Automaton Queen
Automaton Queen

Summons your robot. While active, Queen will deal damage in the form of Arm Punch, Roller Dash and Pilebunker. Timer is based on Battery gauge. oGCD Minimum 1150 Potency. Maximum 2300 Potency.

Automaton Overdrive
Queen Overdrive

Commands Automaton Queen to perform Pile Bunker before Battery timer reaches zero. oGCD Variable damage based on Battery Gauge.

Arm Punch
Arm Punch

Melee distance GCD used by Queen Automaton. 1.5s recast. Pet GCD 150 Potency

Roller Dash
Roller Dash

Gap closer used by Queen Automaton. 3s recast. Pet GCD 300 Potency

Pile Bunker
Pile Bunker

Queen Automaton’s finisher. Pet GCD Variable damage based on Battery Gauge.

Role Abilities/Support

Tactician
Tactician

Reduces damage taken by you and all party members. Two minute recast. 10% damage reduction for 15s. Cannot be stacked with Troubadour or Shield Samba.

Leg Graze
Leg Graze

Can be resisted by enemies. 30s recast. 40% Heavy for 10s.

Foot Graze
Foot Graze

Can be resisted by enemies. 30s recast. Bind for 10s.

Head Graze
Head Graze

Only interrupts cast bars that are “blinking”. 30s recast. Cast Interruption.

Second Wind
Second Wind

Restores own HP. Two minute recast. 500 Potency

Arm’s Length
Arm’s Length

Nullifies most knockback or draw-in effects. Two minute recast. 20% slow if attacked by physical damage.

Peloton
Peloton

Can not be used in combat. Increases movement speed for self and all party members. Ends if you enter combat.

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    Balance MCH Staff
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  • 25 Oct, 2021
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