Warrior fight tips
Guide Info
Last Updated: 17 Jan, 2024
Patch Applicable: 6.55

Quick and dirty notes for non-speedrunners.

P1S:

  • Nothing special. Full uptime fight.
    Holmgang big busters 1 and 4.

P2S:

  • -9s Prepull IR might be a gain.
    However, it is possible to do a basic IC IR IC opener, and keep IR on cooldown while managing mechanics.
  • Yes, you can use IR before Limit Cut happens. You’ll get 2-3 IR FCs out.
  • If you only got two IR FCs out, the third one will stay ready until the boss is back again.

P3S:

  • Normal opener, or -29s into Rend. This is highly special tech though.
  • You can take all of the busters by rotating Thrill + Rampart / Vengeance, with Bloodwhetting.

P4S Phase One:

  • -9s IR into Eye opener if you’re going all the way to Enrage.
  • Normal opener if you have the DPS to push the fight down earlier.
  • Holmgang the busters, all the other cooldowns are free for auto-attacks.

P4S Phase Two:

  • Nothing special here.
  • Normal opener, nearly full uptime depending on your group’s strats.

P5S:

  • You may skip Tomahawk and opt for an earlier IR.
  • Keep IR rolling and get 3 FCs off before Devour.
  • Save Primal Rend for after boss is targetable again.

P6S:

  • Nothing special. Full uptime fight.

P7S:

  • As with P5s, you may skip Tomahawk. Keep IR on cooldown. Fight lines up nicely with 2.45, as most of the knock-ups happen during GCD downtime.

P8S Phase One:

  • Full uptime fight, apart from Dog 2 phase.

P8S Phase Two:

  • Recommended 2.45 GCD.
  • -11s IR opener, get IR FCs + Primal Rend off before HC1.
  • Keep IR on cooldown for the most part.
  • On HC2, wait for the adds tethers and then use IR, reopen with 3 FCs.
  • Nearly full uptime fight.

P9s:

  • Standard opener on 2.5 gives you perfect alignment for first kb and going into LC1 downtime
  • As such, you can walk back in after the first kb and use your rend/onslaughts under raidbuffs beforehand
  • Try to go into LC1 with as much eye as possible without overcapping so as not to drop. On 2.5 you will be refreshing at 29-30s. (on 2.5 you don’t want eye to be your very last gcd before downtime as it will likely ghost, last gcd will be a fell cleave)
  • You can press IR on cd during LC1 (it’ll be tight, you can delay by a second if not confident), and 3x FC as soon as he’s targetable. It may gain you a use of IR, but will also desync you from raidbuffs.
  • Pot recs for most normal kts is opener and 6m
  • Otherwise it’s a full uptime fight. You can uptime LC2, as ranged players can all stand outside to bait all defamations by being furthest from boss (you can uptime as a defamation as well, but it’s very spook)

P10s:

P11s:

  • Full uptime with nothing really specific. Vengeance optimization is the only thing we have available.
  • Vengeance usage: -2s, 2:04, 4:36, 6:45, 8:49 (20 hits!!!)
  • These uses also line up with incoming damage quite well.

P12s1:

  • Depending on killtime, you would either prepop IR right before she is targetable post LC1, or ~9s/10s before she’s targetable. If your kt is very fast such that you don’t gain a use even with -9s, you wouldn’t even bother and just do a standard reopener.
  • For plus/cross during Paradeigma 3, you can consistently get full uptime on 2.5 if you tomahawk pull and nobody early pulls.
  • For either one, start at max melee as close to tower as possible, pop sprint halfway through castbar, run out right after getting a gcd off and before tower snapshots (it’s the castbar), run back in as soon as castbar resolves, gcd twice, move out for plus/cross (diagonally for plus), move back in for a gcd, back out for add bait. If you lose any uptime up to this mech you may be too late and miss tower.

P12s2:

  • Mitigation plan is the only real optimization here.
  • Full uptime, Primal Rend/Onslaught can be used during Caloric as long as you don’t move.
  • Remember to help the healers on Classical/Caloric. You’re taking autos, you gotta heal!

Busters:

  • Holmgang the first tentacle buster.
  • Have WAR hold the boss nearly all of the fight. This leads to plenty of BW+Equilibrium spam.
  • Helm Crush 1: Ramp+Veng+Thrill+BW and healers’ Esuna. If you have a PLD, Cover shenanigans are viable.
  • Holmgang the post-towers tentacle busters.
  • Helm Crush 2: Ramp+Veng+Thrill+BW and healers’ Esuna!

Raid wides:

  • Shake on first raidwide
  • Reprisal pre-UAV1
  • Shake on Classical1
  • Reprisal post-Classical1
  • Shake on pre-Exas
  • Reprisal post-Exas raidwide
  • Shake on Classical2
  • Shake on pre-Exas
  • Reprisal post-Exas raidwide
  • Have any questions?
    Authors
    Mox Xinmagar
    Mox#0007
    Balance WAR Staff
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