Warrior Skills Overview
Guide Info
Last Updated: 26 Feb, 2022
Patch Applicable: 6.08

Warrior Skills Overview

Abilities will be presented in a tabular format for easy reading.

Single Target Actions

Icon Action Abbreviation Level Type Recast Description
Heavy Swing HS 1 Weaponskill 2.5 seconds The first action in your main combo. Delivers an attack with a potency of 200.
Maim 4 Weaponskill 2.5 seconds The second action in your main combo. Delivers an attack with a combo potency of 280. Increases Beast Gauge by 10.
Defiance 10 Ability 10 seconds Warrior’s tank stance. Significantly increases enmity generation.
Tomahawk 15 Weaponskill 2.5 seconds Delivers a ranged attack with increased enmity with a potency of 150.
Storm’s Path Path 26 Weaponskill 2.5 seconds One of two combo finishers. Delivers an attack with a combo potency of 400. Increases Beast Gauge by 20. Restores own HP with a cure potency of 250.
Storm’s Eye Eye 50 Weaponskill 2.5 seconds One of two combo finishers. Delivers an attack with a combo potency of 400. Increases Beast Gauge by 10. Grants 30 seconds of the buff Surging Tempest, increasing damage by 10%.
Infuriate Inf 50 Ability 60 seconds Increases Beast Gauge by 50. Grants the user Nascent Chaos, enabling usage of either Inner Chaos or Chaotic Cyclone. Can hold up to two charges.
Fell Cleave FC 54 Weaponskill 2.5 seconds Delivers an attack with a potency of 460. Costs 50 Beast Gauge. Reduces the timer on Infuriate by 5 seconds upon use.
Onslaught Ons 62 Ability 30 seconds Warrior’s dash, also delivers a potency of 150. Can hold up to three charges.
Upheaval Uph 64 Ability 30 seconds Delivers an attack with a potency of 350. Shares a recast timer with Orogeny.
Inner Release IR 70 Ability 60 seconds Grants three stacks of Inner Release, with each stack nullifying Beast Gauge cost on each action used, and ensuring all actions are critical direct hits. Extends Surging Tempest buff by 10 seconds. Grants Primal Rend Ready for 30 seconds. Nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects. Lasts 15 seconds.
Inner Chaos IC 80 Weaponskill 2.5 seconds Delivers a critical direct hit with a potency of 650.
Primal Rend Rend 90 Weaponskill 2.5 seconds Delivers a critical direct hit to target with a potency of 700. Deals 70% less damage to all enemies near the initial target. Can only be executed under the effect of Primal Rend Ready.

Multi-Target Actions

Icon Action Abbreviation Level Type Recast Description
Overpower OP 10 Weaponskill 2.5 seconds Delivers an attack with a potency of 110 to all enemies in a cone before the player.
Mythril Tempest MT 40 Weaponskill 2.5 seconds Delivers an attack with a combo potency of 150 to all nearby enemies. Increases Beast Gauge by 30 seconds. Grants 30 seconds of Surging Tempest.
Decimate Deci 60 Weaponskill 2.5 seconds Delivers an attack with a potency of 200 to all nearby enemies. Reduces the timer on Infuriate by 5 seconds. Costs 50 Beast Gauge.
Chaotic Cyclone CCyc 72 Weaponskill 2.5 seconds Delivers a critical direct hit with a potency of 320 to all nearby enemies. Reduces the timer on Infuriate by 5 seconds. Costs 50 Beast Gauge. Can only be executed under the effect of Nascent Chaos.
Orogeny Oro 86 Ability 30 seconds Delievers an attack with a potency of 150 to all nearby enemies. Shares a recast timer with Upheaval.

Mitigative Actions

Icon Action Abbreviation Level Type Recast Description
Rampart Ramp 8 Ability 90 seconds Reduces damage taken by 20% for 20 seconds.
Reprisal Rep 22 Ability 60 seconds Reduces all damage dealt by nearby enemies by 10% for 10 seconds.
Arm’s Length AL 32 Ability 120 seconds Places a 20% slow on enemies when struck for 15 seconds. Nullifies most draw-in and knockback effects for 6 seconds.
Thrill of Battle Thrill 30 Ability 90 seconds Increases maximum HP by 20% and restores the amount increased. Increases HP recovery via healing actions on self by 20%.
Vengeance Veng 38 Ability 120 seconds Reduces damage taken by 30% and delivers an attack worth 55 potency every time you’re hit with physical damage.
Holmgang Holm 42 Ability 240 seconds Warrior’s invuln. Prevents most attacks from lowering your HP below 1 for 10 seconds.
Equilibrium EQ 58 Ability 60 seconds Restores the users HP for 1,200 potency. Gradually restores HP for 200 potency over 15 seconds, totaling 1000 potency.
Shake It Off SIO 68 Ability 90 seconds Places a shield on self and all nearby party members totaling 15% of party member’s maximum HP for up to 15 seconds. Dispels Thrill of Battle, Vengeance, and Bloodwhetting, increasing the shield by 2% for each effect dispelled. Heals self and all nearby party members for 300 potency.
Nascent Flash NF 76 Ability 25 seconds Grants Nascent Flash to self, restoring HP for each weaponskill delivered for 8 seconds. Grants Nascent Glint to target, restoring 100% HP of that recovered by the Nascent Flash target. Reduces damage taken by target by 10% for 8 seconds. Grants Stem the Tide to target, shielding the target and absorbing damage worth a 400 potency heal. Grants Stem the Flow to target, reducing damage taken by an additional 10% for 4 seconds. Shares a recast timer with Bloodwhetting.
Bloodwhetting BW 82 Ability 25 seconds Reduces damage taken by 10% and restores HP for each weaponskill delivered for 8 seconds. Grants Stem the Tide, shields the user and absorbs damage worth a 400 potency heal. Grants Stem the Flow, reduces damage taken by an additional 10% for 4 seconds. Shares a recast timer with Nascent Flash.

Tank Role Actions

Icon Action Abbreviation Level Type Recast Description
Low Blow 12 Ability 25 seconds Stuns the target for 5 seconds.
Provoke Voke 15 Ability 30 seconds Places yourself at the top of the enmity list, while gaining additional enmity.
Interject 18 Ability 30 seconds Effectively a silence. Interrupts certain enemy actions.
Shirk 48 Ability 120 seconds Diverts 25% of enmity onto the target party member.
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    Authors
    Balance WAR Staff
    Mox Xinmagar
    Mox#0007
    Dook
    Dook#9410