Warrior Skills Overview
Guide Info
Last Updated: 27 Oct, 2021
Patch Applicable: 5.5

Warrior Skills Overview

Abilities will be presented in a tabular format for easy reading.

Single Target

Heavy Swing Heavy Swing Standard basic attack to initiate both the Storm’s Eye Combo and the Storm’s Path Combo, consisting of Heavy Swing, Maim, Storm’s Eye and Heavy Swing, Maim, Storm’s Path respectively. 200 potency GCD
Maim Maim 320 potency if combo’d after Heavy Swing. Adds 10 Beast Gauge 100 potency (320p combo) GCD +10 Gauge
Storm’s Eye Storm’s Eye 420 potency if combo’d after Maim. Adds 10 Beast Gauge. Grants a 10% damage buff for 30s. Extend any existing Storm’s Eye buff by +30 seconds, up to 60s. 100 potency (420p combo) GCD +10 Gauge +10% damage buff
Storm’s Path Storm’s Path 420 potency if combo’d after Maim. Adds 20 Beast Gauge. 100 potency (420p combo) GCD +20 Gauge
Fell Cleave Fell Cleave A big 590 potency hit, your main damage source. Consumes 50 Beast Gauge. Reduces Infuriate’s cooldown by 5s. 590 potency GCD -50 Gauge
Inner Chaos Inner Chaos Costs one stack of Nascent Chaos. Replaces Fell Cleave on your hotbar when you have one stack of Nascent Chaos. Delivers a Critical Direct hit. Consumes 50 Beast Gauge. Reduces Infuriate’s cooldown by 5s. 920 potency DH Crit GCD -NC -50 Gauge
Tomahawk Tomahawk Ranged attack with increased enmity. 140 potency GCD

Area of Effect

Overpower Overpower 130 potency to enemies in a cone in front of you. Radius of eight yalms. 130 potency GCD
Mythril Tempest Mythril Tempest 200 potency to all enemies nearby you, if used after Overpower. Radius of five yalms. Extends Storm’s Eye buff by 30s (up to 60s) and adds 20 Beast Gauge. 100 potency (200p combo) GCD +20 Gauge
Decimate Decimate A big AOE hit, 250 potency per target. Radius of five yalms. Consumes 50 Beast gauge. Reduces Infuriate’s cooldown by 5s. 250 potency GCD -50 Gauge
Chaotic Cyclone Chaotic Cyclone Costs one stack of Nascent Chaos. Replaces Decimate on your hotbar when you have one stack of Nascent Chaos. Guaranteed Critical Direct hit. Consumes 50 Beast gauge. Reduces Infuriate’s cooldown by 5s. 400 potency GCD -50 Gauge -NC

oGCD

Upheaval Upheaval This is a single oGCD that deals 450 potency damage. Consumes 20 Beast Gauge. 450 potency 30s CD oGCD -20 Gauge
Onslaught Onslaught Warrior’s gap-closer. Consumes 20 Beast Gauge. 100 potency 10s CD oGCD -20 Gauge
Infuriate Infuriate Increases Beast Gauge by 50 Grants Nascent Chaos 30 seconds duration Stacks up to two times 60s CD oGCD +50 Gauge +NC

Utility

Inner Release Inner Release Guarantees all of your attacks are Critical and Direct hit. Extends existing Storm’s Eye buff by +15 seconds (up to 60s). Makes all of your attacks cost 0 Beast Gauge. Nullifies most draw-in and knockback effects. Ten second duration. +Crit Dhit 90s CD oGCD
Defiance Defiance Toggleable effect that significantly increases enmity generation. + 900% Enmity 10s CD oGCD
Provoke Provoke Places you on top of the enmity list and adds additional fixed amount on top of that 30s CD oGCD +Enmity
Shirk Shirk Redirects 25% of your current enmity onto a party member of your choice 120s CD oGCD -25% Enmity
Holmgang Holmgang Prevents most attacks from reducing your HP below one HP. Binds your target Eight second duration 8s dur. 240s CD oGCD
Vengeance Vengeance Reduces damage taken by 30%. Deals 55 potency every time you take physical damage 15s dur. 120s CD oGCD
Rampart Rampart Reduces damage taken by 20%. 20s dur. 90s CD oGCD
Thrill of Battle Thrill of Battle Increases maximum HP by 20% and restores the amount increased Increase HP recovery by healing actions on self by 20% 10 second duration. 10s duration. 90s CD oGCD
Equilibrium Equilibrium Heals self for 1200 potency. 60 second cooldown. 1200 potency60s CD oGCD
Raw Intuition Raw Intuition Reduces damage taken by 20% Shares a recast timer with Nascent Flash. Six second duration. 6s dur. 25s CD oGCD
Nascent Flash Nascent Flash Grants Nascent Flash to yourself and Nascent Glint to a party member Nascent Flash: Absorbs ~48% of damage dealt as HP. Nascent Glint: Reduces damage taken by 10% and restores 50% of hp absorbed by Nascent Flash. Six second duration. Shares a recast timer with Raw Intuition. 6s dur. 25s CD oGCD
Shake It Off Shake It Off Gives a party wide, 15% of targets hp, shield. Dispels Vengeance, Raw Intuition, Thrill of Battle and increases shield by 2% for each effect absorbed. 15 second duration. 15s dur. 90s CD oGCD
Reprise Reprisal Reduces targets’ damage dealt by 10%. Does an AoE around the tank, hitting multiple targets. 10s dur. 60s CD oGCD
Arm’s Length Arm’s Length (knockback) Negates majority of Knockback effects. Certain attacks cannot be negated. 6s dur. 120s CD oGCD
Arm’s Length Arm’s Length (Slow) Applies a Slow +20% debuff on the targets around you, increasing enemy’s cast time, attack time and auto-attack delay. 15s dur. 120s CD oGCD
Interject Interject Interrupts the use of some (highlighted) enemy actions. 30s CD oGCD
Low Blow Low Blow Stuns target. Certain targets cannot be stunned. 5s dur. 25s CD oGCD