<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Guide on Balance Guides</title><link>https://www.thebalanceffxiv.com/tags/guide/</link><description>Recent content in Guide on Balance Guides</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 17 Dec 2025 05:31:02 +0000</lastBuildDate><atom:link href="https://www.thebalanceffxiv.com/tags/guide/index.xml" rel="self" type="application/rss+xml"/><item><title>Basic Guide</title><link>https://www.thebalanceffxiv.com/jobs/melee/reaper/basic-guide/</link><pubDate>Wed, 17 Dec 2025 05:31:02 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/melee/reaper/basic-guide/</guid><description>&lt;h1 id="introduction"&gt;Introduction&lt;/h1&gt;
&lt;p&gt;Welcome to the Basic Guide for Reaper, which will cover everything you need to know to get started with becoming a Reaper! Included are an overview of the job’s playstyle, basic priority, abilities and core concepts.&lt;/p&gt;
&lt;p&gt;Whether you’re a fresh level 100, a returning player, or just need a refresh, this guide will give you the tools you need to feel comfortable playing Reaper.&lt;/p&gt;
&lt;p&gt;This guide is intended to be relatively basic and doesn’t go into huge explanations of specific situations or small nuances. If you’re looking for something specific, check out the more detailed guides below:&lt;/p&gt;</description></item><item><title>Leveling Guide</title><link>https://www.thebalanceffxiv.com/jobs/melee/reaper/leveling-guide/</link><pubDate>Wed, 17 Dec 2025 05:30:15 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/melee/reaper/leveling-guide/</guid><description>&lt;h1 id="introduction"&gt;Introduction&lt;/h1&gt;
&lt;p&gt;This guide is targeted at players looking to play and understand Reaper as they level up. It will cover some basic priorities for each level tier and will also serve as a priority list for playing Reaper at lower levels (for ultimates and such). If you are level 100 and looking to explore other guides please visit the following links:&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.thebalanceffxiv.com/jobs/melee/reaper/basic-guide/"&gt;Basic Guide&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.thebalanceffxiv.com/jobs/melee/reaper/advanced-guide/"&gt;Advanced Guide&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.thebalanceffxiv.com/jobs/melee/reaper/skills-overview/"&gt;Skill Details&lt;/a&gt;&lt;/p&gt;
&lt;h2 id="how-to-unlock"&gt;How to Unlock&lt;/h2&gt;
&lt;p&gt;To unlock Reaper, you must first have these prerequisites met:&lt;/p&gt;</description></item><item><title>Skills Overview</title><link>https://www.thebalanceffxiv.com/jobs/ranged/machinist/skills-overview/</link><pubDate>Tue, 16 Dec 2025 21:49:05 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/ranged/machinist/skills-overview/</guid><description>&lt;h1 id="single-target-actions"&gt;Single-Target Actions&lt;/h1&gt;
&lt;table&gt;
 &lt;thead&gt;
 &lt;tr&gt;
 &lt;th&gt;Icon&lt;/th&gt;
 &lt;th&gt;Action&lt;/th&gt;
 &lt;th&gt;Abbreviation&lt;/th&gt;
 &lt;th&gt;Level&lt;/th&gt;
 &lt;th&gt;Type&lt;/th&gt;
 &lt;th&gt;Recast&lt;/th&gt;
 &lt;th&gt;Description&lt;/th&gt;
 &lt;/tr&gt;
 &lt;/thead&gt;
 &lt;tbody&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003031_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Heated Split Shot&lt;/td&gt;
 &lt;td&gt;HS1&lt;/td&gt;
 &lt;td&gt;54&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;2.5 seconds&lt;/td&gt;
 &lt;td&gt;The first skill in your main combo. Delivers an attack with a potency of 220. Generates 5 Heat. Upgraded from Split Shot.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003032_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Heated Slug Shot&lt;/td&gt;
 &lt;td&gt;HS2&lt;/td&gt;
 &lt;td&gt;60&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;2.5 seconds&lt;/td&gt;
 &lt;td&gt;The second skill in your main combo. Delivers an attack with a combo potency of 320. Generates 5 Heat. Upgraded from Slug Shot.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003033_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Heated Clean Shot&lt;/td&gt;
 &lt;td&gt;HS3&lt;/td&gt;
 &lt;td&gt;64&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;2.5 seconds&lt;/td&gt;
 &lt;td&gt;The third skill in your main combo. Delivers an attack with a combo potency of 420. Generates 5 Heat and 10 Battery. Upgraded from Clean Shot.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003043_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Drill&lt;/td&gt;
 &lt;td&gt;DR&lt;/td&gt;
 &lt;td&gt;58&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;20 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack with a potency of 660. Maximum Charges: 2 (Gained at Level 94). Shares a recast timer with Bioblaster&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003045_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Air Anchor&lt;/td&gt;
 &lt;td&gt;AA&lt;/td&gt;
 &lt;td&gt;76&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;40 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack with a potency of 660. Generates 20 Battery.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003048_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Chain Saw&lt;/td&gt;
 &lt;td&gt;CS&lt;/td&gt;
 &lt;td&gt;90&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;60 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack with a potency of 660. Generates 20 Battery. Damage fall-off of 25% for all other enemies in a line to the target. Grants Excavator Ready.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003022_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Reassemble&lt;/td&gt;
 &lt;td&gt;REA&lt;/td&gt;
 &lt;td&gt;10&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;55 seconds&lt;/td&gt;
 &lt;td&gt;Guarantees the next weaponskill is a critical direct hit. Can hold up to 2 stacks.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003041_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Hypercharge&lt;/td&gt;
 &lt;td&gt;HC&lt;/td&gt;
 &lt;td&gt;30&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;10 seconds&lt;/td&gt;
 &lt;td&gt;Enables the usage of Blazing Shot. Grants five stacks of Overheat to buff single-target weaponskills for the next 10 seconds. Costs 50 Heat, free use under the effect of Hypercharged.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://beta.xivapi.com/api/1/asset/ui/icon/003000/003506_hr1.tex?format=png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Blazing Shot&lt;/td&gt;
 &lt;td&gt;HB&lt;/td&gt;
 &lt;td&gt;68&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;1.5 seconds&lt;/td&gt;
 &lt;td&gt;Only usable under the effect of Hypercharge. Delivers an attack with a potency of 240. Reduces the cooldown of Double Check and Checkmate by 15 seconds each. Upgraded from Heat Blast&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://ffxiv.gamerescape.com/w/images/thumb/f/f9/Checkmate_Icon.png/60px-Checkmate_Icon.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Checkmate&lt;/td&gt;
 &lt;td&gt;CM&lt;/td&gt;
 &lt;td&gt;92&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;30 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack to target and all enemies nearby it with a potency of 180 for the first enemy, and 30% less for all remaining enemies. Upgraded from Ricochet.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://ffxiv.gamerescape.com/w/images/thumb/c/c9/Double_Check_Icon.png/60px-Double_Check_Icon.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Double Check&lt;/td&gt;
 &lt;td&gt;DC&lt;/td&gt;
 &lt;td&gt;92&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;30 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack to target and all enemies nearby it with a potency of 180 for the first enemy, and 30% less for all remaining enemies. Upgraded from Gauss Round.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003018_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Wildfire&lt;/td&gt;
 &lt;td&gt;WF&lt;/td&gt;
 &lt;td&gt;45&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;120 seconds&lt;/td&gt;
 &lt;td&gt;Deals 240 potency for each weaponskill delivered over a duration of 10 seconds. Wildfire deals its damage when the timer ends. Can be manually detonated early by using Detonator.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003034_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Barrel Stabilizer&lt;/td&gt;
 &lt;td&gt;BS&lt;/td&gt;
 &lt;td&gt;66&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;120 seconds&lt;/td&gt;
 &lt;td&gt;Grants Hypercharged &amp;amp; Full Metal Machinist for 30 seconds.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://ffxiv.gamerescape.com/w/images/thumb/3/3c/Excavator_Icon.png/60px-Excavator_Icon.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Excavator&lt;/td&gt;
 &lt;td&gt;EXC&lt;/td&gt;
 &lt;td&gt;96&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;2.5 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack with a potency of 660. Generates 20 Battery. Damage fall-off of 25% for all other enemies in a line to the target. Can only be used under the effect of Excavator Ready.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://ffxiv.gamerescape.com/w/images/thumb/5/56/Full_Metal_Field_Icon.png/60px-Full_Metal_Field_Icon.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Full Metal Field&lt;/td&gt;
 &lt;td&gt;FMF&lt;/td&gt;
 &lt;td&gt;100&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;2.5 seconds&lt;/td&gt;
 &lt;td&gt;Delivers a critical direct hit to target and all enemies nearby it with a potency of 900 for the first enemy, and 25% less for all remaining enemies. Damage dealt is increased when under an effect that raises critical/direct hit rate. This action is not affected by Reassemble. Can only be used under the effect of Full Metal Machinist.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;/tbody&gt;
&lt;/table&gt;
&lt;h1 id="multi-target-actions"&gt;Multi-Target Actions&lt;/h1&gt;
&lt;table&gt;
 &lt;thead&gt;
 &lt;tr&gt;
 &lt;th&gt;Icon&lt;/th&gt;
 &lt;th&gt;Action&lt;/th&gt;
 &lt;th&gt;Abbreviation&lt;/th&gt;
 &lt;th&gt;Level&lt;/th&gt;
 &lt;th&gt;Type&lt;/th&gt;
 &lt;th&gt;Recast&lt;/th&gt;
 &lt;th&gt;Description&lt;/th&gt;
 &lt;/tr&gt;
 &lt;/thead&gt;
 &lt;tbody&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003044_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Bioblaster&lt;/td&gt;
 &lt;td&gt;BB&lt;/td&gt;
 &lt;td&gt;72&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;20 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack with a potency of 50 to all enemies in a cone in front of the player. Also places a DoT on all enemies for 15 seconds which ticks for another 50 potency. Full duration of Bioblaster is 300 potency on all enemies. Maximum Charges: 2 (Gained at Level 94). Shares a recast with Drill.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003046_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Scattergun&lt;/td&gt;
 &lt;td&gt;SG&lt;/td&gt;
 &lt;td&gt;82&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;2.5 seconds&lt;/td&gt;
 &lt;td&gt;Delivers an attack with a potency of 130 potency in a cone in front of the player. Generates 10 Heat.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003042_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Auto-Crossbow&lt;/td&gt;
 &lt;td&gt;ACB&lt;/td&gt;
 &lt;td&gt;52&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;1.5 seconds&lt;/td&gt;
 &lt;td&gt;Only usable under the effect of Hypercharge. Delivers an attack with a potency of 180 in a cone in front of the player.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003038_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Flamethrower&lt;/td&gt;
 &lt;td&gt;FT&lt;/td&gt;
 &lt;td&gt;70&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;60 seconds&lt;/td&gt;
 &lt;td&gt;A channeled ability. Deals 120 potency once per second over 11 seconds. Effect ends upon using another action or moving.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;/tbody&gt;
&lt;/table&gt;
&lt;h1 id="pet-actions"&gt;Pet Actions&lt;/h1&gt;
&lt;table&gt;
 &lt;thead&gt;
 &lt;tr&gt;
 &lt;th&gt;Icon&lt;/th&gt;
 &lt;th&gt;Action&lt;/th&gt;
 &lt;th&gt;Abbreviation&lt;/th&gt;
 &lt;th&gt;Level&lt;/th&gt;
 &lt;th&gt;Type&lt;/th&gt;
 &lt;th&gt;Recast&lt;/th&gt;
 &lt;th&gt;Description&lt;/th&gt;
 &lt;/tr&gt;
 &lt;/thead&gt;
 &lt;tbody&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003501_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Automaton Queen&lt;/td&gt;
 &lt;td&gt;AQ&lt;/td&gt;
 &lt;td&gt;80&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;6 seconds&lt;/td&gt;
 &lt;td&gt;Summons your robot. While active, Queen will deal damage in the form of Arm Punches, Roller Dashes, Pile Bunker, and Crowned Collider. Duration is set to 12 seconds regardless of Battery at which she was summoned. Maximum potency is 2660 at 100 Battery gauge.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003502_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Queen Overdrive&lt;/td&gt;
 &lt;td&gt;QO&lt;/td&gt;
 &lt;td&gt;80&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;15 seconds&lt;/td&gt;
 &lt;td&gt;Commands Queen to perform Pile Bunker and Crowned Collider.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003504_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Arm Punch&lt;/td&gt;
 &lt;td&gt;AP&lt;/td&gt;
 &lt;td&gt;80&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;1.5 seconds&lt;/td&gt;
 &lt;td&gt;Melee distance attack dealing 240 potency at 100 maximum Battery gauge.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003505_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Roller Dash&lt;/td&gt;
 &lt;td&gt;RD&lt;/td&gt;
 &lt;td&gt;80&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;3 seconds&lt;/td&gt;
 &lt;td&gt;Gap closer dealing 480 potency at maximum Battery gauge.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003503_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Pile Bunker&lt;/td&gt;
 &lt;td&gt;PB&lt;/td&gt;
 &lt;td&gt;80&lt;/td&gt;
 &lt;td&gt;Weaponskill&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;Queen&amp;rsquo;s first finisher. Delivers an attack of 680 potency at maximum Battery gauge.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003047_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Crowned Collider&lt;/td&gt;
 &lt;td&gt;CC&lt;/td&gt;
 &lt;td&gt;90&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;Queen&amp;rsquo;s second finisher. Delivers an attack of 780 potency at maximum Battery Gauge.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;/tbody&gt;
&lt;/table&gt;
&lt;h1 id="role-abilitiessupport"&gt;Role Abilities/Support&lt;/h1&gt;
&lt;table&gt;
 &lt;thead&gt;
 &lt;tr&gt;
 &lt;th&gt;Icon&lt;/th&gt;
 &lt;th&gt;Action&lt;/th&gt;
 &lt;th&gt;Abbreviation&lt;/th&gt;
 &lt;th&gt;Level&lt;/th&gt;
 &lt;th&gt;Type&lt;/th&gt;
 &lt;th&gt;Recast&lt;/th&gt;
 &lt;th&gt;Description&lt;/th&gt;
 &lt;/tr&gt;
 &lt;/thead&gt;
 &lt;tbody&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003040_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Tactician&lt;/td&gt;
 &lt;td&gt;Tact&lt;/td&gt;
 &lt;td&gt;56&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;90 seconds&lt;/td&gt;
 &lt;td&gt;Reduces damage taken by self and nearby party members by 15% for 15 seconds. This can not be stacked with Troubadour or Shield Samba.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/003000/003011_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Dismantle&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;62&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;120 seconds&lt;/td&gt;
 &lt;td&gt;10% damage reduction on a single target for 10 seconds.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/000000/000843_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Leg Graze&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;6&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;30 seconds&lt;/td&gt;
 &lt;td&gt;Afflicts target with a 40% heavy.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/000000/000842_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Foot Graze&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;10&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;30 seconds&lt;/td&gt;
 &lt;td&gt;Binds target for 10 seconds.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/000000/000848_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Head Graze&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;24&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;30 seconds&lt;/td&gt;
 &lt;td&gt;Interrupt.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/000000/000822_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Arm&amp;rsquo;s Length&lt;/td&gt;
 &lt;td&gt;AL&lt;/td&gt;
 &lt;td&gt;32&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;120 seconds&lt;/td&gt;
 &lt;td&gt;Anti-knockback. Slows the target upon taking physical damage.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/000000/000821_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Second Wind&lt;/td&gt;
 &lt;td&gt;SW&lt;/td&gt;
 &lt;td&gt;8&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;120 seconds&lt;/td&gt;
 &lt;td&gt;Regenerates HP worth 500 potency.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr&gt;
 &lt;td&gt;
&lt;div class="md__image"&gt;
 &lt;img src="https://xivapi.com/i/000000/000844_hr1.png" onclick="openModal(this)" alt="" /&gt;
&lt;/div&gt;
&lt;/td&gt;
 &lt;td&gt;Peloton&lt;/td&gt;
 &lt;td&gt;-&lt;/td&gt;
 &lt;td&gt;20&lt;/td&gt;
 &lt;td&gt;Ability&lt;/td&gt;
 &lt;td&gt;5 seconds&lt;/td&gt;
 &lt;td&gt;Increases movement speed for self and nearby party members.&lt;/td&gt;
 &lt;/tr&gt;
 &lt;/tbody&gt;
&lt;/table&gt;</description></item><item><title>Advanced Guide</title><link>https://www.thebalanceffxiv.com/jobs/ranged/dancer/advanced-guide/</link><pubDate>Tue, 16 Dec 2025 20:27:42 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/ranged/dancer/advanced-guide/</guid><description>&lt;p&gt;by Tomcat Frost (Faerie)&lt;/p&gt;
&lt;h1 id="foreword"&gt;FOREWORD&lt;/h1&gt;
&lt;p&gt;One of the biggest requests I have had is a more concise document on what people “need to know” before jumping into more difficult content. This is not meant to be a replacement for a general guide to Dancer; please see Ringabel’s extensive write-up instead, which will be linked at the end of the document in the appendix.&lt;/p&gt;
&lt;p&gt;This guide will be broken down into three sections: Basics, Intermediate, and Advanced. I am hopeful that even some of the more experienced players may learn something new from this document.&lt;/p&gt;</description></item><item><title>Frequent Questions</title><link>https://www.thebalanceffxiv.com/jobs/ranged/dancer/faq/</link><pubDate>Tue, 16 Dec 2025 20:26:54 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/ranged/dancer/faq/</guid><description>&lt;h1 id="dance-partner-priority"&gt;DANCE PARTNER PRIORITY&lt;/h1&gt;
&lt;p&gt;This list is made in a gear/skill vacuum. This is the recommended partner priority list.&lt;br&gt;
Special Note: some fights may favor certain Dance Partners over others based on phases/mechanics or ability to hit multiple targets.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Updated: January 19, 2021 to account for balance changes in patch 5.4.&lt;/em&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;SAM&lt;/li&gt;
&lt;li&gt;NIN&lt;/li&gt;
&lt;li&gt;MNK / BLM (crit build)*&lt;/li&gt;
&lt;li&gt;DRG / SMN&lt;/li&gt;
&lt;li&gt;RDM&lt;/li&gt;
&lt;li&gt;MCH&lt;/li&gt;
&lt;li&gt;BRD&lt;/li&gt;
&lt;li&gt;DNC&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;*Data on BLM SpS build as a dance partner is not available due to length in time to reach BiS with this build as of this update, but value as a dance partner is believed to drop significantly between the two builds due to under utilization of Devilment.&lt;/p&gt;</description></item><item><title>Advanced Guide</title><link>https://www.thebalanceffxiv.com/jobs/melee/reaper/advanced-guide/</link><pubDate>Thu, 04 Jul 2024 02:44:58 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/melee/reaper/advanced-guide/</guid><description>&lt;h2 id="this-guide-will-be-updated-for-dawntrail-at-a-later-date"&gt;This guide will be updated for Dawntrail at a later date.&lt;/h2&gt;</description></item><item><title>Non-Standard Guide</title><link>https://www.thebalanceffxiv.com/jobs/melee/reaper/non-standard/</link><pubDate>Mon, 10 Jul 2023 22:45:15 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/melee/reaper/non-standard/</guid><description>&lt;h2 id="placeholder"&gt;Placeholder&lt;/h2&gt;
&lt;p&gt;Test page.&lt;/p&gt;</description></item><item><title>Advanced Guide</title><link>https://www.thebalanceffxiv.com/jobs/casters/red-mage/advanced-guide/</link><pubDate>Sat, 10 Jun 2023 03:36:15 +0000</pubDate><guid>https://www.thebalanceffxiv.com/jobs/casters/red-mage/advanced-guide/</guid><description>&lt;h1 id="introduction"&gt;Introduction&lt;/h1&gt;
&lt;p&gt;This guide will cover some Endwalker Red Mage optimization concepts and principles that aren’t fully covered in the basic job guide. The intended audience includes:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Red Mage players who have the fundamentals mostly down and are familiar with all the concepts in the &lt;a href="https://www.thebalanceffxiv.com/jobs/casters/red-mage/basic-guide/"&gt;basic job guide&lt;/a&gt;, but are trying to improve.&lt;/li&gt;
&lt;li&gt;High performing Red Mage players who get good logs through good GCD uptime, intuitive sense and repetition but wish to augment their theoretical understanding.&lt;/li&gt;
&lt;li&gt;Players who have experience optimizing other jobs but are trying out Red Mage.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Some of the content here will cover concepts that are obvious to people who have experience playing other jobs at a high level. Other aspects will be unique to Red Mage.&lt;/p&gt;</description></item></channel></rss>